Friday, January 4, 2013


Kingdoms Of Amalur: Reckoning

Released Date: February 7, 2012

Kingdoms Of Amalur: Reckoning38 Studios may be an unproven development house, but the developers leading the studio's charge are veterans of the industry. Their first game-Kingdoms of Amalur: Awakening-is being spearheaded by Ken Rolston, the lead designer of Morrowind; with Forgotten Realms writer R.A. Salvatore on lore; and the talented Todd McFarlane on art direction.

The player takes on the role of a "chosen one" type character, builds up his or her character with a preference of four different races and an open class system across three masteries (warrior, mage, and thief), and subsequently fights his or her way across an open world. The game is set to combine the combat of God of War with the exploration of Zelda.

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